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Track | Title | Directory ( SFX... ) | Location | Composer | Comments |
---|---|---|---|---|---|
https://scpcb.gamepedia.com/File:MenuAmbience.ogg | Menu Ambience | MusicMenu.ogg | Starts playing once the main menu finishes loading. It continues to play throughout the menu and loading screens until the game starts. | Tim Morrison | Full Track |
https://scpcb.gamepedia.com/File:Blue_Feather.ogg | Blue Feather | MusicIntro | Class-D Cells: Starts playing when D-9341 wakes up. It continues to play until the player enters SCP-173's containment chamber. SCP-1162's containment chamber: Plays briefly after the coin has been selected in the player's inventory. | Kevin MacLeod, edited by Omniary | Full Track |
https://scpcb.gamepedia.com/File:The_Dread.ogg | The Dread | MusicThe Dread.ogg | SCP-173's Containment Chamber: Starts playing when the player enters the chamber. It continues to play until the player leaves the Light Containment Zone. | Kevin MacLeod | Full Track |
https://scpcb.gamepedia.com/File:HCZ_Background.ogg | Heavy Containment Ambience | MusicHeavyContainment.ogg | Heavy Containment Zone: Starts playing when the player enters the zone. It continues to play throughout the area until the player exits the zone. | Created using a mix of two tracks composed by FireFox and Kevin MacLeod. | FireFox's Track |
https://scpcb.gamepedia.com/File:Anxiety.ogg | Anxiety | MusicEntranceZone.ogg | Entrance Zone: Starts playing when the player enters the zone. It continues to play throughout the area until the player exits the zone. It also plays briefly during the game's initial loading screen. | Created using a mix of two tracks composed by FireFox and Kevin MacLeod. | FireFox's Track |
https://scpcb.gamepedia.com/File:Mandeville.ogg | Mandeville | Music420J.ogg | Starts playing when the player either smokes SCP-420-J or consumes a cup of 420/Weed/Dope/Green Dragon from SCP-294. | Kevin MacLeod | Full Track |
https://scpcb.gamepedia.com/File:Bump_in_the_Night.ogg | Bump in the Night | Music106.ogg | Starts playing when SCP-106 is chasing the player. SCP-106's Containment Chamber: Upon SCP-106 appearing in its chamber during the Recall Protocol. | Kevin MacLeod, edited by Omniary | Full Track |
https://scpcb.gamepedia.com/File:PocketDimension.ogg | Pocket Dimension Ambience | MusicPD.ogg | Pocket Dimension: Starts playing once the player is in the dimension. It continues to play until the player either escapes the dimension or enters the trench. | FireFox | Full Track |
https://scpcb.gamepedia.com/File:PDTrenchAmbience.ogg | Trench Ambience | MusicPDTrench.ogg | The Trench: Starts playing when the player is transported to the trench. It continues to play until the player escapes the area. | Omniary | |
https://scpcb.gamepedia.com/File:Groaning_Ambience.ogg | Groaning Ambience | MusicRoom3Storage.ogg | Maintenance Tunnels and Storage Area 6: Starts playing when the player takes the elevator down to the lower level. It continues to play until the player exits the area. | FireFox | |
https://scpcb.gamepedia.com/File:On_Mount_Golgotha.ogg | On Mount Golgotha | Music012Golgotha.ogg | SCP-012's Containment Chamber: Upon SCP-012 being triggered. The song will play from one of the monitors in its containment chamber where a personnel had sent a sound file with a rendition of the composition written on SCP-012. | Regalis and one of his friends. | The song contains samples of Regalis playing the drums and his friend playing the guitar and screaming. The sounds of oriental instruments were then added onto the track in post. |
https://scpcb.gamepedia.com/File:012Ambience.ogg | SCP-012 Ambience | Music012.ogg | SCP-012's Containment Chamber: Upon SCP-012 being triggered. | Slagar | This track was intended to be used with SCP-1025, but Regalis decided to use it with SCP-012 instead. |
https://scpcb.gamepedia.com/File:SCP-049_Tension.ogg | SCP-049 Tension | MusicRoom049.ogg | SCP-049's Containment Chamber: Starts playing when the player takes the elevator down to the tunnels. It continues to play until the player exit the tunnels. | FireFox | Full Track |
https://scpcb.gamepedia.com/File:Horror12.ogg | SCP-049 Ambience | HorrorHorror12.ogg | Starts playing when the player is in the vicinity of SCP-049. | Slagar | This track was intended to be used as SCP-106's chase theme, but Regalis decided to use it with SCP-049 instead. |
https://scpcb.gamepedia.com/File:049_Chase_SL.ogg | SCP-049 Chase | Music049Chase.ogg | Surveillance Room: Starts playing when SCP-049 appears in the room. | FireFox | Full Track |
https://scpcb.gamepedia.com/File:AI.ogg | SCP-079 Ambience | Music079.ogg | SCP-079's Containment Chamber: Starts playing when the player enters the chamber. It continues to play until the player exits the area. | Class401 | |
https://scpcb.gamepedia.com/File:096_1.ogg | SCP-096 Ambience | Music096.ogg | SCP-096's Lockroom: Starts playing when the player is within proximity of the lockroom. It continues to play until the player leaves the area. | Omniary and FragdaddyXXL | Ambient noises heard in the background. |
https://scpcb.gamepedia.com/File:096_2.ogg | SCP-096 Startle Ambience | Music096Angered.ogg | Starts playing when the player views SCP-096's face. It continues to play until SCP-096 begins chasing the player. | Unknown | |
https://scpcb.gamepedia.com/File:096_3.ogg | Hush | Music096Chase.ogg | Starts playing when SCP-096 begins chasing the player after they view its face. It continues to play until SCP-096 reaches and kills the player. | Kevin MacLeod | Full Track |
https://scpcb.gamepedia.com/File:178ambient.ogg | SCP-178 Ambience | Music178.ogg | Starts playing when the player equips SCP-178. It continues to play throughout the scenario until the player removes SCP-178. | FireFox | Full Track |
https://scpcb.gamepedia.com/File:Music205.ogg | SCP-205 Ambience | Music205.ogg | SCP-205's Containment Chamber: Starts playing when the player enters the chamber. It continues to play until the player exits the area. | FireFox | |
https://scpcb.gamepedia.com/File:8601.ogg | SCP-860-1 Theme | Music8601.ogg | SCP-860-1: Starts playing when the player enters the forest. It continues to play until the player either exits the forest or SCP-860-2 begins chasing them. | Created using a mix of two tracks composed by FireFox, edited by Regalis. | Track One |
https://scpcb.gamepedia.com/File:8602.ogg | SCP-860-2 Theme | Music8601Cancer.ogg | SCP-860-1: Starts playing when SCP-860-2 begins chasing the player. It continues to play until the player either exits the forest or SCP-860-2 reaches and kills them. | Created using a mix of two tracks composed by FireFox, edited by Regalis. | Track One |
https://scpcb.gamepedia.com/File:895.ogg | SCP-895 Ambience | AmbientRoom Ambience895.ogg | SCP-895's Containment Chamber: Starts playing when the player gets within range of the chamber. It continues to play until the player exits the chamber. | Slagar | Full Track |
https://scpcb.gamepedia.com/File:914.ogg | SCP-914 Ambience | Music914.ogg | SCP-914's Containment Chamber: Starts playing when the player enters the containment chamber. It continues to play until the player exits the chamber. | FireFox | Full Track |
https://scpcb.gamepedia.com/File:1123_Ambience.ogg | SCP-1123 Ambience | Music1123.ogg | SCP-1123's Containment Chamber: Starts playing when the player touches SCP-1123. It continues to play until the sequence finishes. | FireFox | Full Track |
https://scpcb.gamepedia.com/File:1499.ogg | SCP-1499 Ambience | Music1499.ogg | SCP-1499: Starts playing when you equip it. It continues to play until the gas mask is removed. | Revo794 | |
https://scpcb.gamepedia.com/File:1499Danger.ogg | SCP-1499-1 Theme | Music1499Danger.ogg | SCP-1499: Starts playing when the SCP-1499-1 instances begin chasing the player. Stops playing when SCP-1499 is removed. | Revo794 | |
https://scpcb.gamepedia.com/File:Scpradio_tune.ogg | Channel 3 Theme | Radioscpradio0.ogg | The tune that plays in the background of the SCP Foundation On-site Radio. | Tallfellow | |
https://scpcb.gamepedia.com/File:Satiate_Strings.ogg | Satiate Strings | MusicGateB1.ogg | Gate B: Starts playing when the player reaches the surface. It continues to play until an apache spots the player. | Kevin MacLeod | Full Track |
https://scpcb.gamepedia.com/File:Medusa.ogg | Medusa | MusicGateB2.ogg | Gate B: Upon an apache detecting the player or when SCP-682 escapes from the site. | Kevin MacLeod | Full Track |
https://scpcb.gamepedia.com/File:Satiate.ogg | Satiate | MusicGateA.ogg | Gate A: Starts playing when the player reaches the surface. It continues to play until the ending screen appears. | Kevin MacLeod, edited and sped up by Regalis | Full Track |
https://scpcb.gamepedia.com/File:Ending.ogg | Ending Theme | MusicEnding.ogg | Starts playing when the ending screen appears. | Created using a mix of two tracks by Kevin MacLeod, edited by Regalis. | Track One |
https://scpcb.gamepedia.com/File:Credits.ogg | Credits | MusicCredits.ogg | Starts playing after the ending screen once the credits appear. | Jerry Capehart, piano cover by Vane Brain. | The song is a piano cover of Turn Around, Look at Me that is considerably slowed down. |
https://scpcb.gamepedia.com/File:Breath.ogg | Breath | EndingMenuBreath.ogg | Starts playing when the player returns to the main menu, after viewing one of the game's endings. | CMX | The track is comprised of D-9341 taking a deep breath followed by a guitar solo from the song Vanha Talvitie |
https://scpcb.gamepedia.com/File:087B.ogg | Gathering Darkness | music.ogg (in assets directory of SCP-087-B) | Plays throughout SCP-087-B. | Kevin MacLeod, edited by Regalis | Full Track |
https://scpcb.gamepedia.com/File:Guard_music1.ogg https://scpcb.gamepedia.com/File:Guard_music2.ogghttps://scpcb.gamepedia.com/File:Guard_music3.ogghttps://scpcb.gamepedia.com/File:Guard_music4.ogghttps://scpcb.gamepedia.com/File:Guard_music5.ogg | Guard Music | RoomIntroGuardMusic[1-5] | Class-D Cells: Plays out of the cell guard's helmet. | Vane Brain |
The Army Song
'The Army Goes Rolling Along'
Chiki Wiki Song Mp3 Downloader
Verse:
March along, sing our song, with the Army of the free.
Count the brave, count the true, who have fought to victory.
We’re the Army and proud of our name!
We’re the Army and proudly proclaim:
First Chorus:
First to fight for the right,
And to build the Nation’s might,
And the Army goes rolling along.
Proud of all we have done,
Fighting till the battle’s won,
And the Army goes rolling along.
Refrain:
Then it’s hi! hi! hey!
The Army’s on its way.
Count off the cadence loud and strong;
For where’er we go,
You will always know
That the Army goes rolling along.
Second Chorus:
Valley Forge, Custer’s ranks,
San Juan Hill and Patton’s tanks,
And the Army went rolling along.
Minute men, from the start,
Always fighting from the heart,
And the Army keeps rolling along.
Refrain:
(same as above)
Third Chorus:
Chiki Piki Chiki Wiki Song Mp3 Download
(slower, more freely)
Men in rags, men who froze,
Still that Army met its foes,
And the Army went rolling along.
Faith in God, then we’re right,
And we’ll fight with all our might,
As the Army keeps rolling along.
Refrain:
Then it’s hi! hi! hey!
The Army’s on its way.
Count off the cadence loud and strong; (two! three!)
For where’er we go,
You will always know
That the Army goes rolling along! (keep it rolling!)
And the Army goes rolling along!
History
The song was originally written by Field Artillery First Lieutenant [later Brigadier General] Edmund L. Gruber, while stationed in the Philippines in 1908 as the “Caisson Song.' The original lyrics reflect routine activities in a horse-drawn Field Artillery battery. The song was transformed into a march by John Philip Sousa in 1917 and renamed “The Field Artillery Song.”
It was adopted in 1952 as the official song of the Army and retitled, “The Army Goes Rolling Along.” The current lyrics tell the story of our past, our present, and our future.
The “Army Goes Rolling Along” is played at the conclusion of every U.S. Army ceremony and all Soldiers are expected to stand and sing.